GPUcomputing.net is a research and development community that fosters collaborative domain-focused GPU research across disciplines.

Site Announcements

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May 13-14, 2012  |  San Jose, CA

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May 14-17, 2012  |  San Jose, CA

   
  • Innovative Parallel Computing / Foundations & Applications of GPU, Manycore, and Heterogeneous Systems (INPAR’12) is a new academic conference which is co-located with NVidia's GPU Technology Conference. Click here for the full Call for Papers.

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Featured Stories and Papers

Title New Replies Last postsort icon Communities
Triangular Matrix Inversion on Heterogeneous Multicore Systems (ACM) 2 05/17/2012 - 01:42 Heterogeneous Architectures for HPC
Reducing Off-Chip Memory Traffic by Selective Cache Management Scheme in GPGPUs (ACM) 04/10/2012 - 00:18 Programming & Optimization
Multiresolution Attributes for Tessellated Meshes (ACM) 04/10/2012 - 00:17 Data Structures and Algorithms, Programming & Optimization
Fast, Effective BVH Updates for Animated Scenes (ACM) 04/10/2012 - 00:17 Physically-Based Animation, Ray Tracing
Virtual Reality in Brazil 2011: RPR-SORS: Real-time Photorealistic Rendering of Synthetic Objects into Real Scenes (ACM) 04/10/2012 - 00:14 Rendering on GPUs
GHOST: GPGPU-Offloaded High Performance Storage I/O Deduplication for Primary Storage System (ACM) 04/10/2012 - 00:14 Programming & Optimization
A Distributed Data-Parallel Framework for Analysis and Visualization Algorithm Development (ACM) 04/10/2012 - 00:08 Heterogeneous Architectures for HPC, Visualization on GPUs
Exploring the Limits of GPGPU Scheduling in Control Flow Bound Applications (ACM) 04/10/2012 - 00:08 Programming & Optimization
A Performance Analysis Framework for Identifying Potential Benefits in GPGPU Applications (ACM) 04/10/2012 - 00:07 Programming & Optimization
Programmable Data Dependencies and Placements (ACM) 04/10/2012 - 00:06 Programming & Optimization
Scheduler Support for Video-Oriented Multimedia on Client-Side Virtualization (ACM) 04/10/2012 - 00:04 Visualization on GPUs
Introducing ‘Bones‘: A Parallelizing Source-to-Source Compiler Based on Algorithmic Skeletons (ACM) 04/10/2012 - 00:04 Data Structures and Algorithms
Algorithm and Architecture Optimization for Large Size two Dimensional Discrete Fourier Transform (abstract only) (ACM) 04/10/2012 - 00:02 Programming & Optimization
Example-Based Automatic Music-Driven Conventional Dance Motion Synthesis (ACM) 04/10/2012 - 00:01 Programming & Optimization
Fast Joint Estimation of Silhouettes and Dense 3D Geometry from Multiple Images (ACM) 04/09/2012 - 23:58 Programming & Optimization
Texture-Guided Volumetric Deformation and Visualization using 3D Moving Least Squares (ACM) 04/09/2012 - 23:57 Visualization on GPUs
Near Real-Time Stereo Matching Using Geodesic Diffusion (ACM) 04/09/2012 - 23:55 Data Structures and Algorithms
Displacement patches for view-dependent rendering (ACM) 04/09/2012 - 23:53 Data Structures and Algorithms, Rendering on GPUs
Visualizing Nonmanifold and Singular Implicit Surfaces with Point Clouds (ACM) 04/09/2012 - 23:52 Data Structures and Algorithms
Video Painting Based on a Stabilized Time-Varying Flow Field (ACM) 04/09/2012 - 23:49 Computer Vision
Sharing Incremental Approaches for Adding Parallelism to CS Curricula (abstract only) (ACM) 04/09/2012 - 23:46 GPU Computing in Education
Fast Construction of SAH BVHs on the Intel Many Integrated Core (MIC) Architecture (ACM) 04/09/2012 - 23:43 Programming & Optimization
Accelerated Network Coding with Dynamic Stream Decomposition on Graphics Processing Unit (ACM) 04/09/2012 - 23:43 Programming & Optimization
Volume-Preserving FFD for Programmable Graphics Hardware (ACM) 04/09/2012 - 23:42 Physically-Based Animation
SOAP3 (ACM) 04/09/2012 - 23:42 Rendering on GPUs

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Title New Replies Last postsort icon Communities
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