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GPU Geocorrection for Airborne Pushbroom Imagers (IEEE) |
http://ieeexplore.ieee.org/xpls/abs_all.jsp?arnumber=6198885 |
Signal Processing |
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Parallel Algorithms for Histogram-Based Image Registration (IEEE) |
http://ieeexplore.ieee.org/xpls/abs_all.jsp?arnumber=6208099 |
Data Structures and Algorithms, Signal Processing |
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Demonstration of Closed-Loop Airborne Sense-and-Avoid using Machine Vision (IEEE) |
http://ieeexplore.ieee.org/xpls/abs_all.jsp?arnumber=6203712 |
Computer Vision |
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Feedback-Free Distributed Video Coding using Parallelized Design (IEEE) |
http://ieeexplore.ieee.org/xpls/abs_all.jsp?arnumber=6213331 |
Programming & Optimization, Video |
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Texture Caches (IEEE) |
http://ieeexplore.ieee.org/xpls/abs_all.jsp?arnumber=6208908 |
Rendering on GPUs, Programming & Optimization |
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Interactive Computation and Rendering of Finite-Time Lyapunov Exponent Fields (IEEE) |
http://ieeexplore.ieee.org/xpls/abs_all.jsp?arnumber=6143942 |
Rendering on GPUs, Visualization on GPUs |
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Real-time Segmentation of Stereo Videos on a Portable System with a Mobile GPU (IEEE) |
http://ieeexplore.ieee.org/xpls/abs_all.jsp?arnumber=6205615 |
Computer Vision |
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Auto-Generation and Auto-Tuning of 3D Stencil Codes on Homogeneous and Heterogeneous GPU Clusters* (IEEE) |
http://ieeexplore.ieee.org/xpls/abs_all.jsp?arnumber=6205746 |
Heterogeneous Architectures for HPC, Programming & Optimization |
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A Large Scale Digital Simulation of Spiking Neural Networks (SNN) on Fast SystemC Simulator (IEEE) |
http://ieeexplore.ieee.org/xpls/abs_all.jsp?arnumber=6205546 |
Bioinformatics and Computational Biology, Simulations on GPUs |
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Co-Design Tradeoffs for High-Performance, Low-Power Linear Algebra Architectures (IEEE) |
http://ieeexplore.ieee.org/xpls/abs_all.jsp?arnumber=6212466 |
General Linear Algebra Kernels/Solvers |
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